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<div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>

<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
<li>lastChar()
: <a class="el" href="classirr_1_1core_1_1string.html#a547bd8190dcc4e668f853d4d02f322ae">irr::core::string&lt; T, TAlloc &gt;</a>
</li>
<li>LastParentRect
: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_element.html#a02f0934eefcc2191cfd665daf529ce0b">irr::gui::IGUIElement</a>
</li>
<li>lerp()
: <a class="el" href="classirr_1_1core_1_1quaternion.html#a75b5cb2d26397f07399e79ea20f1aff1">irr::core::quaternion</a>
</li>
<li>Level
: <a class="el" href="structirr_1_1_s_event_1_1_s_log_event.html#aeb9088d42b7445ac43558e4fe5319db6">irr::SEvent::SLogEvent</a>
</li>
<li>Lighting
: <a class="el" href="classirr_1_1video_1_1_s_material.html#afde014546a3d1da0f91ee06494d48e2b">irr::video::SMaterial</a>
</li>
<li>line2d()
: <a class="el" href="classirr_1_1core_1_1line2d.html#a447958017eba9f8667625b82c25f344c">irr::core::line2d&lt; T &gt;</a>
</li>
<li>line3d()
: <a class="el" href="classirr_1_1core_1_1line3d.html#ab88640572a102a9eebd1bf483b7d7e75">irr::core::line3d&lt; T &gt;</a>
</li>
<li>linear_reverse_search()
: <a class="el" href="classirr_1_1core_1_1array.html#ac4a756f807ae06a74cc71cfd05dc22de">irr::core::array&lt; T, TAlloc &gt;</a>
</li>
<li>linear_search()
: <a class="el" href="classirr_1_1core_1_1array.html#a06327f3b1a87117a57a617cbb7738beb">irr::core::array&lt; T, TAlloc &gt;</a>
</li>
<li>list()
: <a class="el" href="classirr_1_1core_1_1list.html#a28c5e720eb16cee8bf8c26c233de3722">irr::core::list&lt; T &gt;</a>
</li>
<li>list&lt; T &gt;
: <a class="el" href="classirr_1_1core_1_1list_1_1_iterator.html#ab6cf03d50c50087700b0fb872accfa7b">irr::core::list&lt; T &gt;::Iterator</a>
, <a class="el" href="classirr_1_1core_1_1list_1_1_const_iterator.html#ab6cf03d50c50087700b0fb872accfa7b">irr::core::list&lt; T &gt;::ConstIterator</a>
</li>
<li>loadAllShaders
: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_q3_level_load_parameter.html#a8f2416e490be10e1b83c2af1014010dc">irr::scene::quake3::Q3LevelLoadParameter</a>
</li>
<li>loadGUI()
: <a class="el" href="classirr_1_1gui_1_1_i_g_u_i_environment.html#a6e847a40e5c97c846f2d654605ae13a0">irr::gui::IGUIEnvironment</a>
</li>
<li>loadHeightMap()
: <a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#ae5c598195e3faafb7cc58b71beb7ee1b">irr::scene::ITerrainSceneNode</a>
</li>
<li>loadHeightMapRAW()
: <a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html#a43d92272d8d860dda1c74b9fe795f062">irr::scene::ITerrainSceneNode</a>
</li>
<li>loadImage()
: <a class="el" href="classirr_1_1video_1_1_i_image_loader.html#ac3cafd8396e2f6e762f91604bcacf5d3">irr::video::IImageLoader</a>
</li>
<li>loadScene()
: <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#a21549d3cae3526313c37d9ed7fd08767">irr::scene::ISceneManager</a>
, <a class="el" href="classirr_1_1scene_1_1_i_scene_loader.html#a55282c77040a78c2b172d77bbcff8ae8">irr::scene::ISceneLoader</a>
, <a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html#aa7641dd33e84fca7946ed17047349a3e">irr::scene::ISceneManager</a>
</li>
<li>loadSkyShader
: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_q3_level_load_parameter.html#ae75446370744802fdf418ed8cae61179">irr::scene::quake3::Q3LevelLoadParameter</a>
</li>
<li>LocalAnimatedMatrix
: <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html#a85a41206d58fcf9c1137816b2458f6df">irr::scene::ISkinnedMesh::SJoint</a>
</li>
<li>LocalMatrix
: <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html#a2db3a83c0672a5209ae9b9a8acaa4d8d">irr::scene::ISkinnedMesh::SJoint</a>
</li>
<li>lock()
: <a class="el" href="classirr_1_1video_1_1_i_texture.html#aa09ee89973a645ebdd2bd61ed859df38">irr::video::ITexture</a>
, <a class="el" href="classirr_1_1video_1_1_i_image.html#a5c4b0b5fa2a5f253f93c1b038e20d204">irr::video::IImage</a>
</li>
<li>LODBias
: <a class="el" href="classirr_1_1video_1_1_s_material_layer.html#a5d1ac213ab5b7bcab23464eefd102b53">irr::video::SMaterialLayer</a>
</li>
<li>log()
: <a class="el" href="classirr_1_1_i_logger.html#afbdfdab8e53d060e08d7847f8ca77b4a">irr::ILogger</a>
</li>
<li>LogEvent
: <a class="el" href="structirr_1_1_s_event.html#a9a730ec16e0d73345d542a305aa580db">irr::SEvent</a>
</li>
<li>LoggingLevel
: <a class="el" href="structirr_1_1_s_irrlicht_creation_parameters.html#a2aa305ffabdd842084ddef5014b3e411">irr::SIrrlichtCreationParameters</a>
</li>
<li>looping
: <a class="el" href="structirr_1_1scene_1_1_s_m_d3_animation_info.html#ae0513efa7f0021e3829167633ccda9e8">irr::scene::SMD3AnimationInfo</a>
</li>
<li>lower_ignore_case()
: <a class="el" href="classirr_1_1core_1_1string.html#a938dd424bfbae11187178aa1ddbf1aa8">irr::core::string&lt; T, TAlloc &gt;</a>
</li>
<li>LowerRightCorner
: <a class="el" href="classirr_1_1core_1_1rect.html#aa7c7e38bbff5f32992f69b36fc8cec1e">irr::core::rect&lt; T &gt;</a>
</li>
<li>Luminance
: <a class="el" href="classirr_1_1video_1_1_s_color_h_s_l.html#acc584a689cf0e4a312c07d58f2a9f2b4">irr::video::SColorHSL</a>
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